Vitality is really about learning to tolerate pain and trauma: it is more of a state of mind than a physical limit.
Improving Vitality grants higher maximum Health, allowing one to receive more damages before dying.
Data
Forsaken
Level | Health | Health Per Level |
5 | 985 | |
6 | 1,008 | 23 |
7 | 1,019 | 11 |
8 | 1,042 | 23 |
9 | 1,065 | 23 |
10 | 1,087 | 22 |
11 | 1,109 | 22 |
12 | 1,130 | 21 |
13 | ||
14 | ||
15 | ||
16 | 1,198 | |
17 | 1,216 | 12 |
18 | 1,231 | 15 |
19 | 1,239 | 8 |
20 | 1,252 | 13 |
21 | 1,262 | 10 |
Windfall
Level | Health | Health Per Level |
4 | 937 | |
5 | 961 | 24 |
6 | 973 | 12 |
7 | 985 | 12 |
8 | 1008 | 23 |
9 | 1019 | 11 |
10 | 1042 | 23 |
11 | 1054 | 12 |
12 | 1076 | 22 |
13 | 1087 | 11 |
14 | 1098 | 11 |
15 | 1120 | 22 |
Stagger
Level | Health | Health Per Level |
4 | 925 | 12 |
5 | 937 | 12 |
6 | 949 | 12 |
7 | 961 | 12 |
8 | 973 | 12 |
9 | 985 | 12 |
10 | 996 | 11 |
11 | 1008 | 12 |
12 | 1019 | 11 |
13 | 1031 | 12 |
14 | 1042 | 11 |
15 | 1053 | 12 |
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