Vitality is really about learning to tolerate pain and trauma: it is more of a state of mind than a physical limit.
Improving Vitality grants higher maximum Health, allowing one to receive more damages before dying.
Data
Forsaken
Level |
Health |
Health Per Level |
5 |
985 |
|
6 |
1,008 |
23 |
7 |
1,019 |
11 |
8 |
1,042 |
23 |
9 |
1,065 |
23 |
10 |
1,087 |
22 |
11 |
1,109 |
22 |
12 |
1,130 |
21 |
13 |
|
|
14 |
|
|
15 |
|
|
16 |
1,198 |
|
17 |
1,216 |
12 |
18 |
1,231 |
15 |
19 |
1,239 |
8 |
20 |
1,252 |
13 |
21 |
1,262 |
10 |
Windfall
Level |
Health |
Health Per Level |
4 |
937 |
|
5 |
961 |
24 |
6 |
973 |
12 |
7 |
985 |
12 |
8 |
1008 |
23 |
9 |
1019 |
11 |
10 |
1042 |
23 |
11 |
1054 |
12 |
12 |
1076 |
22 |
13 |
1087 |
11 |
14 |
1098 |
11 |
15 |
1120 |
22 |
Stagger
Level |
Health |
Health Per Level |
4 |
925 |
12 |
5 |
937 |
12 |
6 |
949 |
12 |
7 |
961 |
12 |
8 |
973 |
12 |
9 |
985 |
12 |
10 |
996 |
11 |
11 |
1008 |
12 |
12 |
1019 |
11 |
13 |
1031 |
12 |
14 |
1042 |
11 |
15 |
1053 |
12 |